The Gamemakers (
gamemakers) wrote2014-10-17 06:09 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Entry tags:
13
All right, so the first plot mission for 13 is getting underway.
Since this is a new thing, I am planning to keep this one sorta simple, so we can work out kinks as we go along (and I am sure there will be a few.)
A heads up before hand, this mission will be successful in that they find out what happens to the visitors from the family day plot, but it won't be victory bringing them home day. However on the flip side they aren't all dead or anything like that. But just so you know before signing up.
My plans at the moment are to do it sort of like a party post, but instead of different areas, we'll have different events in sequential order (thread ones is chatting on the hollow craft, thread two is landing, etc) so although mods will have control over the general course of the thread, you guys will have full control over the micro flow.
IF you feel your character might try something really dramatic that impacts the over all flow of the mission, PM the mods so we can work out when and work it into the flow. things like trying to crash the hover craft, running when they touch down, trying to kill on their team, etc.
and please feel free to ask any questions below. I will be posting the actual event log in a few days to give us time to figure things out both IC and OOC.
also I am still very sick, so please excuse any typos or slow replies.
Since this is a new thing, I am planning to keep this one sorta simple, so we can work out kinks as we go along (and I am sure there will be a few.)
A heads up before hand, this mission will be successful in that they find out what happens to the visitors from the family day plot, but it won't be victory bringing them home day. However on the flip side they aren't all dead or anything like that. But just so you know before signing up.
My plans at the moment are to do it sort of like a party post, but instead of different areas, we'll have different events in sequential order (thread ones is chatting on the hollow craft, thread two is landing, etc) so although mods will have control over the general course of the thread, you guys will have full control over the micro flow.
IF you feel your character might try something really dramatic that impacts the over all flow of the mission, PM the mods so we can work out when and work it into the flow. things like trying to crash the hover craft, running when they touch down, trying to kill on their team, etc.
and please feel free to ask any questions below. I will be posting the actual event log in a few days to give us time to figure things out both IC and OOC.
also I am still very sick, so please excuse any typos or slow replies.